94.8.2 Information Element Table
IE Name |
Range/Unit |
Arg. |
Description |
Refined |
ABM (Available Bandwidth Measurement, Blixt) IEs: Only available during logfile replay. The argument points to an ABM server. Each of arguments 1 ... 4 represents a fixed server, while argument 0 points to the server for which values were last reported. All numeric ABM IEs are updated for each new ABM pulse train, which means once every second. |
||||
0 ... 10000 |
0 ... 4 |
Average time taken by ABM packets to travel from the ABM server to the UE. |
✔ |
|
0 ... 100 |
0 ... 4 |
Percentage of ABM packets that were lost on the way from the ABM server to the UE. |
✔ |
|
0 ... 100 |
0 ... 4 |
Percentage of ABM packets that were lost on the way from the UE to the ABM server. |
✔ |
|
0 ... 20000 |
0 ... 4 |
Average time taken by ABM packets to travel from the UE to the ABM server and back. |
✔ |
|
Text |
0 ... 4 (see Descr.) |
IP address of ABM server. Note: Argument 0 is not valid for this element. |
✔ |
|
0 ... 350000 |
0 ... 4 |
Throughput achieved when sending ABM packets from the ABM server to the UE. |
✔ |
|
0 ... 350000 |
0 ... 4 |
Throughput achieved when sending ABM packets from the UE to the ABM server. |
✔ |
|
0 ... 10000 |
0 ... 4 |
Average time taken by ABM packets to travel from the UE to the ABM server. |
✔ |
|
See also section "Notes on Data Service Testing IEs". |
||||
Application Layer Received |
0 ... 2 · 106 |
– |
Number of bytes received at the application level since network connect. Login information is included in this byte count. |
✔ |
Application Layer Sent |
0 ... 2 · 106 |
– |
Number of bytes sent at the application level since network connect, including login information. |
✔ |
0 ... 350000 |
– |
Current throughput for data received at the application level. |
✔ |
|
0 ... 350000 |
– |
Current throughput for data sent at the application level. |
✔ |
|
Connection IEs |
||||
Connection Duration |
Text |
– |
Time since network connect. Given in hours, minutes, and seconds. |
|
Dropbox Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Dropbox Logoff. |
|
Dropbox Logon Success Ratio |
0 ... 100 |
– |
Success rate for Dropbox Logon |
|
Dropbox Operation Success Ratio |
0 ... 100 |
– |
Success rate for Dropbox Operations (all types of user actions taken together). |
|
Email receive IEs: Test setup in UM section "Email Receive" |
||||
Email Receive Average Throughput |
0 ... 350000 |
– |
Average throughput for receiving of email. |
✔ |
Email Receive Received |
0 ... 2 · 106 |
– |
Number of bytes received over email. |
|
Email Receive Throughput |
0 ... 350000 |
– |
Instantaneous email receive throughput. |
✔ |
Email Receive Transfer Time |
0 ... 172800 |
– |
Elapsed time for current email receive session. |
|
Email send IEs: Test setup in UM section "Messaging Activities" |
||||
Email Send Average Throughput |
0 ... 350000 |
– |
Average throughput for sending of email. |
✔ |
Email Send Sent |
0 ... 2 · 106 |
– |
Number of bytes sent over email. |
|
Email Send Throughput |
0 ... 350000 |
– |
Instantaneous email send throughput. |
✔ |
Email Send Transfer Time |
0 ... 172800 |
– |
Elapsed time for current email send session. |
|
Facebook IEs: Test setup in UM sections "Social Networking Activities"–"Facebook Logoff" |
||||
Facebook Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Facebook logoff. |
|
Facebook Logon Success Ratio |
0 ... 100 |
– |
Success rate for Facebook logon. |
|
Facebook Operation Success Ratio |
0 ... 100 |
– |
Success rate for Facebook operations (all types of user actions taken together). |
|
FTP download IEs: Test setup in UM section "FTP Download" |
||||
FTP Download Average Throughput |
0 ... 350000 |
– |
Average throughput for FTP download. |
|
FTP Download Data Transfer Cut-off Ratio |
0 ... 100 |
– |
Percentage of FTP downloads that could not be completed although they were started successfully. |
|
FTP Download IP Service Access Failure Ratio |
0 ... 100 |
– |
Percentage of FTP download attempts where, after successful PDP context activation, the FTP service itself could not be accessed. (This IE is meaningful only for UMTS.) |
|
FTP Download Received |
0 ... 2 · 106 |
– |
Number of bytes received over FTP. |
|
FTP Download Service Non-Accessibility |
0 ... 100 |
– |
Percentage of FTP download attempts where the FTP service could not be accessed, due to a failure that occurred either during PDP context activation or during the service access procedure itself. (This IE is meaningful only for UMTS.) |
|
FTP Download Success Rate Accumulated |
Text |
– |
Accumulated Success Rate for FTP Download. |
✔ |
FTP Download Throughput |
0 ... 350000 |
– |
Instantaneous FTP download throughput. |
✔ |
FTP Download Transfer Time |
0 ... 172800 |
– |
Elapsed time for current FTP download session. |
|
FTP upload IEs: Test setup in UM section "FTP Upload" |
||||
FTP Upload Average Throughput |
0 ... 350000 |
– |
Average throughput for FTP upload. |
|
FTP Upload Data Transfer Cut-off Ratio |
0 ... 100 |
– |
Percentage of FTP uploads that could not be completed although they were started successfully. |
|
FTP Upload IP Service Access Failure Ratio |
0 ... 100 |
– |
Percentage of FTP upload attempts where, after successful PDP context activation, the FTP service itself could not be accessed. (This IE is meaningful only for UMTS.) |
|
FTP Upload Sent |
0 ... 2 · 106 |
– |
Number of bytes sent over FTP. |
|
FTP Upload Service Non-Accessibility |
0 ... 100 |
– |
Percentage of FTP upload attempts where the FTP service could not be accessed, due to a failure that occurred either during PDP context activation or during the service access procedure itself. (This IE is meaningful only for UMTS.) |
|
FTP Upload Success Rate Accumulated |
Text |
– |
Accumulated Success Rate for FTP Upload. |
✔ |
FTP Upload Throughput |
0 ... 350000 |
– |
Instantaneous FTP upload throughput. |
✔ |
FTP Upload Transfer Time |
0 ... 172800 |
– |
Elapsed time for current FTP upload session. |
|
Google Drive IEs |
||||
Google Drive Download Success Ratio |
0 ... 100 |
– |
Success rate for Google Drive Download process. |
|
Google Drive Upload Success Ratio |
0 ... 100 |
– |
Success rate for Google Drive Upload process. |
|
Google Drive Operation Success Ratio |
0 ... 100 |
– |
Success rate for Google Drive Operations (all types of user actions taken together). |
|
HTTP Get IEs: Test setup in UM section "HTTP Get" |
||||
HTTP Average Throughput |
0 ... 350000 |
– |
Average throughput for HTTP download. |
|
HTTP Data Transfer Cut-off Ratio |
0 ... 100 |
– |
Percentage of HTTP downloads that could not be completed although they were started successfully. |
|
HTTP IP Service Access Failure Ratio |
0 ... 100 |
– |
Percentage of HTTP download attempts where, after successful PDP context activation, the HTTP service itself could not be accessed. (This IE is meaningful only for UMTS.) |
|
HTTP Received |
0 ... 2 · 106 |
– |
Number of bytes received over HTTP. |
|
HTTP Service Non-Accessibility |
0 ... 100 |
– |
Percentage of HTTP download attempts where the HTTP service could not be accessed, due to a failure that occurred either during PDP context activation or during the service access procedure itself. (This IE is meaningful only for UMTS.) |
|
HTTP Throughput |
0 ... 350000 |
– |
Instantaneous HTTP download throughput. |
✔ |
HTTP Transfer Time |
0 ... 172800 |
– |
Elapsed time for current HTTP download session. |
✔ |
HTTP Post IEs: Test setup in UM section "HTTP Post" |
||||
HTTP Post Average Throughput |
0 ... 350000 |
– |
Average throughput for HTTP upload. |
|
HTTP Post File Size Sent |
0 ... 2 · 106 |
– |
Size of file uploaded over HTTP. |
✔ |
HTTP Post File Transfer Time |
0 ... 172800 |
– |
Time taken by the browser to complete the HTTP upload. |
✔ |
HTTP Post Throughput |
0 ... 350000 |
– |
Instantaneous HTTP upload throughput. |
✔ |
IMS IEs |
||||
Text |
– |
Set to "Registered" on SIP Register or SIP Invite. Set to "Deregistered" on SIP Deregister. |
✔ |
|
Instagram IEs: Test setup in UM sections "Instagram Logon"–"Instagram Logoff" |
||||
Instagram Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Instagram logoff. |
|
Instagram Logon Success Ratio |
0 ... 100 |
– |
Success rate for Instagram logon. |
|
Instagram Operation Success Ratio |
0 ... 100 |
– |
Success rate for Instagram operations (all types of user actions taken together). |
|
Link layer IEs |
||||
Link Layer Received |
0 ... 2 · 106 |
– |
Number of bytes received in the link layer. |
|
Link Layer Sent |
0 ... 2 · 106 |
– |
Number of bytes sent in the link layer. |
|
Link Layer Throughput Downlink |
0 ... 350000 |
– |
Instantaneous link layer downlink throughput. |
|
Link Layer Throughput Uplink |
0 ... 350000 |
– |
Instantaneous link layer uplink throughput. |
|
Local IP address IEs |
||||
Local IP Address |
Text |
– |
Local IP address assigned to device. |
✔ |
MMS receive IEs: Test setup in UM section "MMS Receive" |
||||
MMS Retrieval Failure Ratio |
0 ... 100 |
– |
Percentage of MMS messages that could not be downloaded by the receiving party's device, although the latter did receive an MMS notification. |
|
MMS send IEs: Test setup in UM section "MMS Send" |
||||
MMS Send Failure Ratio |
0 ... 100 |
– |
Percentage of MMS message send attempts that failed. |
|
Netflix Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Netflix Logoff. |
|
Netflix Logon Success Ratio |
0 ... 100 |
– |
Success rate for Netflix Logon |
|
RTP IEs: Test setup for VoIP in UM sections "Dial"–"How to Set Up PC Client Based VoIP Testing"; test setup for streaming in UM sections "Streaming" |
||||
0 ... 172800 |
– |
RTP packet jitter or delay variation as defined in ► IETF RFC 1889, section 6.3.1. Updated every 20 ms, i.e. for each RTP message, except with PJSIP, in which case a smoothed value is presented once every second. |
|
|
RTP Jitter Video RFC 1889 |
0 ... 172800 |
– |
Same as "RTP Jitter Audio RFC 1889" but for video. |
|
0 ... 100 |
– |
Percentage of RTP packets that were missing from the audio reproduction because they were not delivered from the jitter buffer to the decoder in timely fashion. Note that the packet need not have been lost on the way to the receiving party; it may just have been delayed too long, so that it was discarded by the jitter buffer. Updated once every second. |
✔ |
|
0 ... 100 |
– |
Same as "RTP Lost Packets Rate Audio" but for video. |
|
|
0 ... 172800 |
– |
RTP packet delay variation as defined in ► IETF RFC 5481, section 4.2. Updated every 20 ms, i.e. for each RTP message. |
|
|
RTP Relative Packet Delay Video |
0 ... 172800 |
– |
Same as "RTP Relative Packet Delay Audio" but for video. |
|
Skype IEs: Test setup in UM sections "Skype Logon"–"Skype Logoff" |
||||
Skype Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Skype logoff. |
|
Skype Logon Success Ratio |
0 ... 100 |
– |
Success rate for Skype logon. |
|
Skype Operation Success Ratio |
0 ... 100 |
– |
Success rate for Skype operations (all types of user actions taken together). |
|
Skype Video Call Success Ratio |
0 ... 100 |
– |
Success rate for Skype Video Call. (The success ratio for the number of call established divided by the number of call attempt). |
|
Skype Voice Call Success Ratio |
0 ... 100 |
– |
Success rate for Skype Voice Call. (The success ratio for the number of call established divided by the number of call attempt). |
|
Social network testing IEs: These are all for Weibo. Test setup in UM section "Weibo" |
||||
0 ... 100 |
– |
Number of attempts made to log on to Weibo. |
|
|
0 ... 100 |
– |
Number of successful logons to Weibo. |
|
|
0 ... 100 |
– |
Number of Weibo status updates posted. |
|
|
0 ... 100 |
– |
Number of successful Weibo test cycles, where the master successfully posted a status update and the slave successfully downloaded the update, responding with an "all OK" comment to acknowledge this fact. |
|
|
0 ... 100 |
– |
Number of failed Weibo test cycles. Two cases: 1) The master's status update post failed; 2) The master's status update post succeeded, but the slave failed to download it and responded with an "error" comment to report this. |
|
|
0 ... 100 |
– |
Number of Weibo test cycles that timed out. This means that the master successfully posted a status update, but the slave did not return any comment on the update within 20 s of its being posted. |
|
|
0 ... 172,800,000 |
– |
Total duration of all successful Weibo test cycles added together. |
|
|
Streaming IEs: Test setup in UM sections "Streaming" The set of IEs obtained differs depending on the testing configuration. See section "Streaming IEs" for full details in this regard. Player session related IEs are updated once when the SWF player has finished loading. If several sessions take place, these IEs are averaged over all sessions. Streaming session metrics are updated for each new set of intermediate scores that is output from VQmon, provided that the video buffering proceeds successfully. (If the player is unable to buffer any video, VQmon will not produce any results.) All HTTP streaming IEs are reset at the start of a new streaming session. For more detail on certain HTTP streaming metrics, see UM chapter "VQmon Video and Audio Quality Metrics". Regarding limitations on the population of HTTP streaming IEs, see section "Streaming over HTTP". |
||||
Streaming Absolute MOS-V |
0 ... 5 |
– |
Average absolute video MOS for the stream. Regarding "absolute", see UM section "Absolute and Relative MOS-V". |
|
Streaming Audio Bit Rate |
0 ... 350000 |
– |
Bit rate at which the audio is intended to be replayed. |
✔ |
Streaming Audio Codec Type |
Text |
– |
Audio codec type used for the audio stream: e.g. " |
✔ |
Streaming Audio Packet Corrected Rate |
0 ... 100 |
– |
Percentage of audio packets received with errors, but corrected using error correction algorithms. |
|
Streaming Audio Packet Discarded Rate |
0 ... 100 |
– |
Percentage of audio packets discarded by the receiving jitter buffer. |
|
Streaming Audio Packet Out Of Sequence Rate |
0 ... 100 |
– |
Percentage of audio packets identified as out-of-sequence, possibly due to high jitter levels or the use of load-sharing devices. |
|
Streaming Audio Stream Count |
Text |
– |
Same as "Streaming Video Stream Count". |
|
Streaming Average Audio Effective Packet Loss Rate |
0 ... 100 |
– |
Percentage of audio packets lost or discarded (minus those corrected). |
|
Streaming Average Audio Received Bandwidth |
0 ... 350000 |
– |
Average audio bandwidth excluding transport packet overhead, FEC, and retransmissions. |
|
Streaming Average Video Effective Packet Loss Rate |
0 ... 100 |
– |
Percentage of video packets lost or discarded (minus those corrected). |
|
Streaming Average Video Received Bandwidth |
0 ... 350000 |
– |
Average bandwidth for video transport packets, excluding IP overhead, FEC, and retransmissions. |
|
Streaming Bit Rate Change |
Text |
– |
Number of video codec bit rate changes that have occurred. |
|
Streaming Duration |
0 ... 172800 |
– |
Elapsed time for current streaming session. |
✔ |
Streaming Effective Throughput |
0 ... 350000 |
– |
Throughput excluding duplicate packets. |
|
Streaming Frame Height |
Text |
– |
Video frame height in pixels. |
✔ |
Streaming Frame Rate |
Text |
– |
Video frame rate, given as number of frames per 1000 seconds (e.g. " |
|
Streaming Frame Width |
Text |
– |
Video frame width in pixels. |
✔ |
Streaming GOP Length |
Text |
– |
Number of frames in a Group of Pictures. |
|
Streaming Instantaneous Absolute MOS-V |
0 ... 5 |
– |
Instantaneous absolute video MOS for the stream. Regarding "absolute", see UM section "Absolute and Relative MOS-V". |
|
Streaming Instantaneous MOS-A |
0 ... 5 |
– |
Instantaneous absolute audio MOS for the stream. |
|
Streaming Instantaneous MOS-AV |
0 ... 5 |
– |
Instantaneous absolute audio–video MOS for the stream. |
|
Streaming Instantaneous Relative MOS-V |
0 ... 5 |
– |
Instantaneous relative video MOS for the stream. Regarding "relative", see UM section "Absolute and Relative MOS-V". |
|
Streaming MOS-A |
0 ... 5 |
– |
Average audio MOS for the stream. |
|
Streaming MOS-AV |
0 ... 5 |
– |
Average audio–video MOS for the stream. |
|
0 ... 5 |
– |
Mobile TV quality index for streaming. Real-time score which is regularly updated during the streaming session. See UM chapter "Mobile TV Quality Index – MTQI". |
|
|
0 ... 100 |
– |
Percentage of streaming packets that were lost. |
|
|
Streaming PEVQ-S Instantaneous MOS |
0 ... 5 |
– |
Instantaneous PEVQ-S MOS score for the stream. |
|
0 ... 100 |
– |
Percentage of attempts to download the streaming player that failed at the data transfer stage (after receipt of first packet and before receipt of last packet). |
✔ |
|
Streaming Player Download Data Transfer Time |
0 ... 172800 |
– |
Time taken to download the streaming player (from receipt of first packet to receipt of last packet). |
✔ |
0 ... 100 |
– |
Percentage of attempts to download the streaming player that failed before the first packet of the download was received (IP access failure). |
|
|
Streaming Player Service IP Access Time |
0 ... 172800 |
– |
Time taken for IP access when downloading the streaming player (from user request to receipt of first packet). |
✔ |
Streaming Player Session Failure Ratio |
0 ... 100 |
– |
Percentage of attempts to download the streaming player that failed at some stage (IP access or data transfer). |
|
Streaming Player Session Time |
0 ... 172800 |
– |
Total session time for streaming player download (from user request to receipt of last packet). |
✔ |
0 ... 350000 |
– |
Equal to "Streaming Playout Buffer Empty Rate" minus "Streaming Playout Buffer Fill Rate". |
|
|
Streaming Playout Buffer Empty Proportion |
0 ... 100 |
– |
Percentage of the total session time during which the playout buffer was empty. |
|
0 ... 350000 |
– |
Rate at which data is emptied from the streaming player's playout buffer. |
|
|
0 ... 350000 |
– |
Rate at which the streaming player's playout buffer is filled with new data. |
|
|
Streaming Playout Buffer Rebuffering Proportion |
0 ... 100 |
– |
Percentage of the total session time that was spent rebuffering. |
|
Streaming Received |
0 ... 2 · 106 |
– |
Number of bytes received over a streaming connection. |
✔ |
Streaming Relative MOS-V |
0 ... 5 |
– |
Average relative video MOS for the stream. Regarding "relative", see UM section "Absolute and Relative MOS-V". |
|
Streaming Reproduction Cut-off Ratio |
0 ... 100 |
– |
Percentage of successfully started stream reproductions that were ended by a cause other than intentional termination by the user. |
|
Streaming Reproduction Start Failure Ratio |
0 ... 100 |
– |
Percentage of unsuccessful stream reproductions. |
|
Streaming Service Non-Accessibility |
0 ... 100 |
– |
Percentage of instances where the first RTP data packet of the stream could not be received by the device when requested by the user. |
|
Streaming TCP Window Size |
0 ... 2 · 106 |
– |
TCP window size used in the streaming session. |
|
Streaming Throughput (kbit/s) |
0 ... 350000 |
– |
Instantaneous streaming throughput. |
✔ |
0 ... 5 |
– |
Video Streaming Quality Index (realtime score which is regularly updated during the streaming session, unlike the overall VSQI score for an entire session, which is indicated by the event "Streaming Quality VSQI"). See UM chapter "Video Streaming Quality Index – VSQI". Video Streaming Quality Index (realtime score which is regularly updated during the streaming session, unlike the overall VSQI score for an entire session. |
✔ |
|
Streaming VSTQ |
Text |
– |
Video Service Transmission Quality score. See UM section "Video Service Transmission Quality (VSTQ)". |
|
Streaming Video Bit Rate |
0 ... 350000 |
– |
✔ |
|
Streaming Video Codec Type |
Text |
– |
Video codec type used for the audio stream: e.g., " |
✔ |
Streaming Video Interruption Count |
Text |
– |
Number of times the video stream replay was interrupted for rebuffering. |
|
Streaming Video Interruption Duration |
0 ... 172800 |
– |
Total duration of video stream replay interruptions for reasons of rebuffering. |
|
Streaming Video Packet Corrected Rate |
0 ... 100 |
– |
Percentage of video packets received with errors, but corrected using error correction algorithms. |
|
Streaming Video Packet Discarded Rate |
0 ... 100 |
– |
Percentage of video packets discarded by the receiving jitter buffer. |
|
Streaming Video Packet Out Of Sequence Rate |
0 ... 100 |
– |
Percentage of video packets identified as out-of-sequence, possibly due to high jitter levels or the use of load-sharing devices. |
|
Streaming Video Play Start Failure Ratio |
0 ... 100 |
– |
Percentage of attempts to start streaming video replay that failed (playing never started). |
|
Streaming Video Session Failure Ratio |
0 ... 100 |
– |
Percentage of streaming video replay session that failed at some point before the last video packet was received. |
|
Text |
– |
Number of "chunks" or file segments in the video stream. |
|
|
TCP download IEs: Test setup in UM section "Network Bandwidth (Iperf)" |
||||
TCP Download Average Throughput (kbit/s) |
0 ... 350000 |
– |
Average throughput for TCP download. |
|
TCP Download Received |
0 ... 2 · 106 |
– |
Number of bytes received over TCP. |
|
TCP Download Throughput (kbit/s) |
0 ... 350000 |
– |
Instantaneous TCP download throughput. See also section "Network Bandwidth (Iperf)". |
✔ |
TCP Download Transfer Time |
0 ... 172800 |
– |
Elapsed time for current TCP download session. |
|
0 ... 100 |
– |
Retransmissions (in percent) on the downlink over the TCP protocol during the last second. Note: For this percentage to be correct, IP sniffing must not be set to "Optimized Performance". See UM section "Start IP Sniffing". |
|
|
TCP upload IEs: Test setup in UM section "Network Bandwidth (Iperf)" |
||||
TCP Upload Average Throughput (kbit/s) |
0 ... 350000 |
– |
Average throughput for TCP upload. |
|
TCP Upload Sent |
0 ... 2 · 106 |
– |
Number of bytes sent over TCP. |
|
TCP Upload Throughput (kbit/s) |
0 ... 350000 |
– |
Instantaneous TCP upload throughput. See also section "Network Bandwidth (Iperf)". |
✔ |
TCP Upload Transfer Time |
0 ... 172800 |
– |
Elapsed time for current TCP upload session. |
|
Twitter IEs: Test setup in UM sections "Twitter Logon"–"Twitter Logoff" |
||||
Twitter Logoff Success Ratio |
0 ... 100 |
– |
Success rate for Twitter logoff. |
|
Twitter Logon Success Ratio |
0 ... 100 |
– |
Success rate for Twitter logon. |
|
Twitter Operation Success Ratio |
0 ... 100 |
– |
Success rate for Twitter operations (all types of user actions taken together). |
|
UDP download IEs: Test setup in UM sections "UDP", "Network Bandwidth (Iperf)" |
||||
UDP Download Average Throughput |
0 ... 350000 |
– |
Average throughput for UDP download. |
|
Text |
– |
UDP jitter: the mean deviation (in ms) of the difference in packet spacing at the receiver compared to the sender, for a pair of packets. |
✔ |
|
0 ... 100 |
– |
Retransmissions (in percent) on the downlink over the UDP protocol. For the "UDP" activity, this measurement is obtained once for each session, at the end of the session. For the "Network Bandwidth (Iperf)" activity, this measurement is obtained once every second. |
✔ |
|
UDP Download Received |
0 ... 2 · 106 |
– |
Number of bytes received over UDP. |
|
0 ... 350000 |
– |
Instantaneous UDP download throughput. See also section "Network Bandwidth (Iperf)". |
✔ |
|
UDP Download Transfer Time |
0 ... 172800 |
– |
Elapsed time for current UDP download session. |
|
UDP upload IEs: Test setup in UM sections "UDP", "Network Bandwidth (Iperf)" |
||||
UDP Upload Average Throughput |
0 ... 350000 |
– |
Average throughput for UDP upload. |
|
UDP Upload Sent |
0 ... 2 · 106 |
– |
Number of bytes sent over UDP. |
|
0 ... 350000 |
– |
Instantaneous UDP upload throughput. See also section "Network Bandwidth (Iperf)". |
✔ |
|
UDP Upload Transfer Time |
0 ... 172800 |
– |
Elapsed time for current UDP upload session. |
|
VoIP IEs: See also RTP IEs. For VoIP speech quality IEs, see the Media Quality category, section "Information Element Table". Regarding IE support with VoIP solutions, see chapter "Support for VoIP IEs by VoIP Solution". VoIP test setup in UM sections "Dial"–"How to Set Up PC Client Based VoIP Testing" |
||||
0 ... 100 |
– |
Percentage of VoIP audio frames that could not be decoded by the speech codec. Updated once every second. |
|
|
0 ... 100 |
– |
Total percentage of VoIP packet loss that affects the reproduction of the audio. Encompasses decoding errors, underruns, and jitter buffer size increases. Should in general correlate closely to PESQ and POLQA. Updated once every second. |
|
|
0 ... 100 |
– |
Percentage of VoIP audio frames with overruns. The VoIP client tries to keep the delays caused by the jitter buffer reasonably low. When the client decides the buffer is too long, it will throw away received packets to decrease the buffer size. This is referred to as overruns, and it affects the audio reproduction. Updated once every second. |
|
|
VoIP Jitter Buffer Playout Delay Average |
0 ... 10000 |
– |
Average VoIP playout delay in ms: that is, the average time the voice packets were held by the jitter buffer. Updated once every second. |
|
VoIP Jitter Buffer Playout Delay Maximum |
0 ... 10000 |
– |
Maximum VoIP playout delay in ms. Updated once every second. |
|
VoIP Jitter Buffer Playout Delay Minimum |
0 ... 10000 |
– |
Minimum VoIP playout delay in ms. Updated once every second. |
|
VoIP Jitter Buffer Size Increase |
0 ... 100 |
– |
Percentage of audio frames where the VoIP client decided to increase the jitter buffer size (because the jitter was found to be too high). This procedure results in a period of silence in the audio reproduction as the jitter buffer accumulates packets without releasing any. Updated once every second. |
|
VoIP Jitter Buffer Underruns |
0 ... 100 |
– |
Percentage of VoIP audio frames where the jitter buffer was empty and had no packets to deliver to the speech decoder. Updated once every second. |
|
WAP Activation Failure Ratio |
0 ... 100 |
– |
Percentage of instances where the WAP session could not be activated. |
|
WAP Average Throughput |
0 ... 350000 |
– |
Average throughput for WAP download. |
|
WAP Page Data Transfer Cut-off Ratio |
0 ... 100 |
– |
Percentage of WAP page downloads that could not be completed although they were started successfully. |
|
WAP Page Request Failure Ratio |
0 ... 100 |
– |
Percentage of WAP page requests that were unsuccessful. |
|
WAP Received |
0 ... 2 · 106 |
– |
Number of bytes received over WAP. |
|
WAP Throughput |
0 ... 350000 |
– |
Instantaneous WAP download throughput. |
|
WAP Transfer Time |
0 ... 172800 |
– |
Elapsed time for current WAP download session. |
|
WhatsApp IEs: Test setup in UM section "WhatsApp" |
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WhatsApp Operation Success Ratio |
0 ... 100 |
– |
Success rate for WhatsApp operations (all types of user actions taken together). |
|
WhatsApp Call Success Ratio |
0 ... 100 |
– |
Success rate for WhatsApp voice calls. (Call considered success upon call established. Only available for dialing device). |
|